New Media Technology - AAS (2071)

Division: Humanities and Bilingual Studies Division

General Education Requirements (22 Credits)
Written & Oral Communication (6)
ENG 101College Composition I3
ENG 102College Composition II3
or ENG 105 Technical Writing
Quantitative/Scientific Knowledge, Skills & Reasoning (4)
Select one of the following:4
BIO 101, BIO 102, BIO 103, BIO 104, BIO 116, BIO 121, BIO 122, BIO 211, BIO 220, BIO 237,
CHM 101, CHM 102, CHM 103, CHM 104, GEO 101, GEO 102,
PHY 101, PHY 102, PHY 103, PHY 104, PHY 105, PHY 113, PHY 114,
MTH 100, MTH 101, MTH 103, MTH 113, MTH 119
Society & Human Behavior (3)
Select one of the following:3
ANT 101, ANT 105, ECO 101, ECO 102, POL 104, PSY 101, PSY 102, PSY 219, SOC 101, SOC 108, SOC 219
Humanistic Perspective (6)
Select any English Literature course3
Select one of the following courses:3
ART 100, ART 101, ART 102, ART 200, CIN 101, CIN 103, MUS 100, MUS 109, MUS 110, MUS 117
Historical Perspective (3)
Select any History (HST) course3
Major Requirements (38 Credits)
ART 107Drawing I3
ART 140Photography I3
ART 171Animation Design3
ART 205Two Dimensional Design3
ART 206Three Dimensional Design3
CMS 110Fundamentals of TV Production3
CMS 113Screenwriting3
CMS 121Fundamentals of Filmmaking3
CMS 136Audio Production3
NMT 101Interactive Multimedia Design4
NMT 201Advanced Interactive Design4
NMT 202Game Design and Applications3
Total Credits60

Notes:

  1. For an explanation of why General Education courses are included in this Program, please refer to the Section on General Education for an explanation of its Purpose and Requirements. 
  2. This plan assumes the student is eligible to enroll in College Level Courses (designated as 100 +, e.g., ENG 101 College Composition I, HST 101 World Civilization I, MTH 100 Intro. to College Mathematics).  Placement results will determine College Level Readiness in English and Mathematics.  

Upon completion of this program, graduates will be able to:

  • Apply fundamental principles of design to new media projects;
  • Utilize industry-standard software applications and hardware equipment to produce new media projects;
  • Demonstrate knowledge of storyboarding, character development, interactivity and introductory scripting using various computer software platforms and applications.